Music In Mind - Episode 5: Interactive Music Systems

In this episode, I discuss some of my thoughts regarding the movement towards creating interactive and artificially intelligent music systems. Videos Cited Cope, David. “David Cope Emmy Vivaldi.” YouTube, 12 August 2012, Dobrian, Christopher John. “Upon Reflection (solo).” YouTube, 26 August 2013, Spelled Just How It Sounds. “George Lewis “Interactive Trio” for Trombone, […]

Music in Mind - Episode 1

Episode 1 of my video series, Music in Mind, is up! In this episode I talk about my latest project, Songs For A New Era, as well as life as a gigging musician in the Los Angeles area. Audio Only

Random Drummer

click image to access Max patch (samples needed for patch)   This patch deals with randomness and probabilities to create constantly changing drum rhythms over a backing track. In order for the patch to work properly, you will need to download this zipped file of samples and direct Max file directory to the folder containing […]

Drones, Scratches, and Quizzles

click image to access Max patch   This patch is an early example of using control functions to create a constantly evolving texture, with three possible sound types: drones, scratch sounds, and quizzles (whatever those are!). The programming for this patch is based heavily on Chris Dorbrian’s work on control functions as recognizable shapes: […]

Songs For a New Era is my most recent project. For the past seven years, or so, I have worked hard at academic composition, so I figured that it was time for a change. This project is an electronic rock show that integrates improvisation, songwriting, and interactive computer technologies. Songs for a New Era by […]


GLIT is an industrial hip-hop duo, featuring Richard Savery and Anthony Caulkins. After completing their degrees at UC Irvine, Richard and Anthony began experimenting with integrating the sounds of noisehop into their own performance practices of jazz and heavy metal. Through this they have developed a dance based style of music with a dark and […]